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Albin Högbom
Albin Högbom
3D Artist
Skövde, Sweden

Summary

Currently a 3D intern at Brimstone Games in Skövde!

I'd consider myself an adaptable generalist willing to learn and adapt in new fields, but in my time studying I've gravitated towards prop modeling and PBR texturing (though I'll always hold dear stylized 3D art and more traditional techniques.)

My interests outside game development range from photography to painting both analog and digital, and over-enthusing about movies.

Skills

3D ModelingDigital SculptingEnvironment ModelingProp ModelingTexturingPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
CLIP STUDIO PAINT
CLIP STUDIO PAINT